mirror of
https://github.com/eggplantlwj/VisionEdit.git
synced 2026-03-24 00:36:41 +08:00
347 lines
13 KiB
C#
347 lines
13 KiB
C#
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using System;
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using HalconDotNet;
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using System.Xml.Serialization;
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using System.Collections.Generic;
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namespace ViewWindow.Model
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{
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/// <summary>
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/// This class demonstrates one of the possible implementations for a
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/// (simple) rectangularly shaped ROI. ROIRectangle1 inherits
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/// from the base class ROI and implements (besides other auxiliary
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/// methods) all virtual methods defined in ROI.cs.
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/// Since a simple rectangle is defined by two data points, by the upper
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/// left corner and the lower right corner, we use four values (row1/col1)
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/// and (row2/col2) as class members to hold these positions at
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/// any time of the program. The four corners of the rectangle can be taken
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/// as handles, which the user can use to manipulate the size of the ROI.
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/// Furthermore, we define a midpoint as an additional handle, with which
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/// the user can grab and drag the ROI. Therefore, we declare NumHandles
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/// to be 5 and set the activeHandle to be 0, which will be the upper left
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/// corner of our ROI.
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/// </summary>
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[Serializable]
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public class ROINurbs : ROI
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{
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private string color = "blue";
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private HTuple rows = new HTuple();
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private HTuple cols = new HTuple();
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/// <summary>Constructor</summary>
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public ROINurbs()
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{
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NumHandles = rows.Length ; // 4 corner points + midpoint
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activeHandleIdx = 0;
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}
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public ROINurbs(HTuple rows, HTuple cols)
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{
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createROINurbs(rows, cols);
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}
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public override void createROINurbs(HTuple rows, HTuple cols)
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{
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base.createROINurbs(rows, cols);
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this.rows = rows;
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this.cols = cols;
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}
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public override void createROINurbs(double imageHeight)
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{
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double size = 0;
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if (imageHeight < 300) size = 10;
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else if (imageHeight < 600) size = 20;
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else if (imageHeight < 900) size = 30;
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else if (imageHeight < 1200) size = 40;
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else if (imageHeight < 1500) size = 50;
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else if (imageHeight < 1800) size = 60;
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else if (imageHeight < 2100) size = 70;
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else if (imageHeight < 2400) size = 80;
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else if (imageHeight < 2700) size = 90;
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else if (imageHeight < 3000) size = 100;
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else if (imageHeight < 3300) size = 110;
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else if (imageHeight < 3600) size = 120;
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else if (imageHeight < 3900) size = 130;
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else if (imageHeight < 4200) size = 140;
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else if (imageHeight < 4500) size = 150;
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else if (imageHeight < 4800) size = 160;
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else if (imageHeight < 5100) size = 170;
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else size = 180;
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double length1 = size * 3;
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double length2 = size * 4;
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base.createROINurbs(rows, cols);
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this.rows = rows;
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this.cols = cols;
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}
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/// <summary>Creates a new ROI instance at the mouse position</summary>
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/// <param name="midX">
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/// x (=column) coordinate for interactive ROI
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/// </param>
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/// <param name="midY">
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/// y (=row) coordinate for interactive ROI
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/// </param>
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////public override void createROI(List<double> rows, List<double> cols)
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////{
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//// //////midR = midY;
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//// //////midC = midX;
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//// //////row1 = midR - 25;
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//// //////col1 = midC - 25;
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//// //////row2 = midR + 25;
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//// //////col2 = midC + 25;
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////}
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/// <summary>Paints the ROI into the supplied window</summary>
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/// <param name="window">HALCON window</param>
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public override void draw(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
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{
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double littleRecSize = 0;
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if (imageHeight < 300) littleRecSize = 1;
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else if (imageHeight < 600) littleRecSize = 2;
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else if (imageHeight < 900) littleRecSize = 3;
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else if (imageHeight < 1200) littleRecSize = 4;
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else if (imageHeight < 1500) littleRecSize = 5;
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else if (imageHeight < 1800) littleRecSize = 6;
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else if (imageHeight < 2100) littleRecSize = 7;
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else if (imageHeight < 2400) littleRecSize = 8;
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else if (imageHeight < 2700) littleRecSize = 9;
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else if (imageHeight < 3000) littleRecSize = 10;
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else if (imageHeight < 3300) littleRecSize = 11;
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else if (imageHeight < 3600) littleRecSize = 12;
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else if (imageHeight < 3900) littleRecSize = 13;
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else if (imageHeight < 4200) littleRecSize = 14;
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else if (imageHeight < 4500) littleRecSize = 15;
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else if (imageHeight < 4800) littleRecSize = 16;
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else if (imageHeight < 5100) littleRecSize = 17;
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else littleRecSize = 18;
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////// window.DispObj (row1, col1, row2, col2);
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if (littleRecSize % 2 != 0)
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littleRecSize++;
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HOperatorSet.SetDraw(window, "fill");
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for (int i = 0; i < rows.Length ; i++)
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{
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window.DispRectangle2(rows[i], cols[i], 0, littleRecSize, littleRecSize);
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if (i < rows.Length - 1)
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window.DispLine((HTuple)rows[i], (HTuple)cols[i], (HTuple)rows[i + 1], (HTuple)cols[i + 1]);
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else
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window.DispLine((HTuple)rows[i], (HTuple)cols[i], (HTuple)rows[0], (HTuple)cols[0]);
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}
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}
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/// <summary>
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/// Returns the distance of the ROI handle being
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/// closest to the image point(x,y)
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/// </summary>
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/// <param name="x">x (=column) coordinate</param>
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/// <param name="y">y (=row) coordinate</param>
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/// <returns>
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/// Distance of the closest ROI handle.
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/// </returns>
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public override double distToClosestHandle(double x, double y)
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{
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double max = 10000;
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double[] val = new double[rows.Length ];
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//midR = ((row2 - row1) / 2) + row1;
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//midC = ((col2 - col1) / 2) + col1;
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for (int i = 0; i < rows.Length ; i++)
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{
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val[i] = HMisc.DistancePp(y, x, rows[i], cols[i]); // upper left
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}
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//////val[0] = HMisc.DistancePp(y, x, row1, col1); // upper left
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//////val[1] = HMisc.DistancePp(y, x, row1, col2); // upper right
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//////val[2] = HMisc.DistancePp(y, x, row2, col2); // lower right
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//////val[3] = HMisc.DistancePp(y, x, row2, col1); // lower left
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//////val[4] = HMisc.DistancePp(y, x, midR, midC); // midpoint
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//////val[5] = HMisc.DistancePp(y, x, (row1 + row2) / 2, col1);
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//////val[6] = HMisc.DistancePp(y, x, (row1 + row2) / 2, col2);
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//////val[7] = HMisc.DistancePp(y, x, row1, (col1 + col2) / 2);
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//////val[8] = HMisc.DistancePp(y, x, row2, (col1 + col2) / 2);
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for (int i = 0; i < rows.Length ; i++)
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{
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if (val[i] < max)
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{
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max = val[i];
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activeHandleIdx = i;
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}
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}// end of for
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return val[activeHandleIdx];
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}
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/// <summary>
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/// Paints the active handle of the ROI object into the supplied window
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/// </summary>
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/// <param name="window">HALCON window</param>
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public override void displayActive(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
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{
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double littleRecSize = 0;
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if (imageHeight < 300) littleRecSize = 1;
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else if (imageHeight < 600) littleRecSize = 2;
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else if (imageHeight < 900) littleRecSize = 3;
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else if (imageHeight < 1200) littleRecSize = 4;
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else if (imageHeight < 1500) littleRecSize = 5;
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else if (imageHeight < 1800) littleRecSize = 6;
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else if (imageHeight < 2100) littleRecSize = 7;
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else if (imageHeight < 2400) littleRecSize = 8;
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else if (imageHeight < 2700) littleRecSize = 9;
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else if (imageHeight < 3000) littleRecSize = 10;
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else if (imageHeight < 3300) littleRecSize = 11;
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else if (imageHeight < 3600) littleRecSize = 12;
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else if (imageHeight < 3900) littleRecSize = 13;
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else if (imageHeight < 4200) littleRecSize = 14;
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else if (imageHeight < 4500) littleRecSize = 15;
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else if (imageHeight < 4800) littleRecSize = 16;
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else if (imageHeight < 5100) littleRecSize = 17;
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else littleRecSize = 18;
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if (littleRecSize % 2 != 0)
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littleRecSize++;
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window.DispRectangle2(rows[activeHandleIdx], cols[activeHandleIdx], 0, littleRecSize, littleRecSize);
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////switch (activeHandleIdx)
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////{
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//// case 0:
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//// window.DispRectangle2(row1, col1, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 1:
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//// window.DispRectangle2(row1, col2, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 2:
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//// window.DispRectangle2(row2, col2, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 3:
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//// window.DispRectangle2(row2, col1, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 4:
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//// window.DispRectangle2(midR, midC, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 5:
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//// window.DispRectangle2((row1 + row2) / 2, col1, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 6:
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//// window.DispRectangle2((row1 + row2) / 2, col2, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 7:
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//// window.DispRectangle2(row1, (col1 + col2) / 2, 0, littleRecSize, littleRecSize);
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//// break;
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//// case 8:
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//// window.DispRectangle2(row2, (col1 + col2) / 2, 0, littleRecSize, littleRecSize);
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//// break;
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////}
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}
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/// <summary>Gets the HALCON region described by the ROI</summary>
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public override HRegion getRegion()
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{
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HRegion region = new HRegion();
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region.GenRegionPolygonFilled(new HTuple (rows ) , new HTuple (cols ) );
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return (HRegion )region;
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}
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/// <summary>
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/// Gets the model information described by
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/// the interactive ROI
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/// </summary>
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public override void getModelData(out HTuple t1,out HTuple t2)
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{
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//return new HTuple();
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t1 = rows;
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t2 = cols;
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}
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/// <summary>
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/// Recalculates the shape of the ROI instance. Translation is
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/// performed at the active handle of the ROI object
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/// for the image coordinate (x,y)
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/// </summary>
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/// <param name="newX">x mouse coordinate</param>
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/// <param name="newY">y mouse coordinate</param>
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public override void moveByHandle(double newX, double newY, HWindowControl window)
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{
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double len1, len2;
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double tmp;
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//switch (activeHandleIdx)
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//{
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// case 0: // upper left
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rows[activeHandleIdx] = newY;
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cols[activeHandleIdx] = newX;
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window.Cursor = System.Windows.Forms.Cursors.Hand ;
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// break;
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// case 1: // upper right
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// row1 = newY;
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// col2 = newX;
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// break;
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// case 2: // lower right
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// row2 = newY;
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// col2 = newX;
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// break;
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// case 3: // lower left
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// row2 = newY;
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// col1 = newX;
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// break;
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// case 4: // midpoint
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// len1 = ((row2 - row1) / 2);
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// len2 = ((col2 - col1) / 2);
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// row1 = newY - len1;
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// row2 = newY + len1;
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// col1 = newX - len2;
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// col2 = newX + len2;
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// break;
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// case 5: // upper right
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// col1 = newX;
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// break;
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// case 6: // lower right
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// col2 = newX;
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// break;
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// case 7: // lower left
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// row1 = newY;
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// break;
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// case 8: // midpoint
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// row2 = newY;
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// break;
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//}
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//if (row2 <= row1)
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//{
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// tmp = row1;
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// row1 = row2;
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// row2 = tmp;
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//}
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//if (col2 <= col1)
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//{
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// tmp = col1;
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// col1 = col2;
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// col2 = tmp;
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//}
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//midR = ((row2 - row1) / 2) + row1;
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//midC = ((col2 - col1) / 2) + col1;
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}//end of method
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}//end of class
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}//end of namespace
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