新增了对NodeaAction特性标记方法中,对params可变参数的支持

This commit is contained in:
fengjiayi
2024-11-02 22:11:38 +08:00
parent cd1642dcf7
commit 8b4ec31d83
15 changed files with 472 additions and 169 deletions

View File

@@ -9,11 +9,141 @@ using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Media3D;
using System.Windows.Documents;
using System.Threading;
namespace Serein.Workbench.Node.View
{
public class ParamsArgControl: Shape
{
public ParamsArgControl()
{
this.MouseDown += ParamsArg_OnMouseDown; // 增加或删除
this.MouseMove += ParamsArgControl_MouseMove;
this.MouseLeave += ParamsArgControl_MouseLeave;
AddOrRemoveParamsAction = Add;
}
protected readonly StreamGeometry StreamGeometry = new StreamGeometry();
protected override Geometry DefiningGeometry => StreamGeometry;
#region
public static readonly DependencyProperty NodeProperty =
DependencyProperty.Register(nameof(MyNode), typeof(NodeModelBase), typeof(ParamsArgControl), new PropertyMetadata(default(NodeModelBase)));
//public NodeModelBase NodeModel;
/// <summary>
/// 所在的节点
/// </summary>
public NodeModelBase MyNode
{
get { return (NodeModelBase)GetValue(NodeProperty); }
set { SetValue(NodeProperty, value); }
}
#endregion
#region
public static readonly DependencyProperty ArgIndexProperty =
DependencyProperty.Register(nameof(ArgIndex), typeof(int), typeof(ParamsArgControl), new PropertyMetadata(default(int)));
/// <summary>
/// 参数的索引
/// </summary>
public int ArgIndex
{
get { return (int)GetValue(ArgIndexProperty); }
set { SetValue(ArgIndexProperty, value.ToString()); }
}
#endregion
/// <summary>
/// 控件重绘事件
/// </summary>
/// <param name="drawingContext"></param>
protected override void OnRender(DrawingContext drawingContext)
{
Brush brush = isMouseOver ? Brushes.Red : Brushes.Green;
double height = ActualHeight;
// 定义圆形的大小和位置
double connectorSize = 10; // 连接器的大小
double circleCenterX = 8; // 圆心 X 坐标
double circleCenterY = height / 2; // 圆心 Y 坐标
var circlePoint = new Point(circleCenterX, circleCenterY);
// 圆形部分
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
drawingContext.DrawGeometry(brush, new Pen(Brushes.Black, 1), ellipse);
}
private bool isMouseOver; // 鼠标悬停状态
private Action AddOrRemoveParamsAction; // 增加或删除参数
public void ParamsArg_OnMouseDown(object sender, MouseButtonEventArgs e)
{
AddOrRemoveParamsAction?.Invoke();
}
private void ParamsArgControl_MouseMove(object sender, MouseEventArgs e)
{
isMouseOver = true;
if (cancellationTokenSource.IsCancellationRequested) {
cancellationTokenSource = new CancellationTokenSource();
Task.Run(async () =>
{
await Task.Delay(500);
}, cancellationTokenSource.Token).ContinueWith((t) =>
{
// 如果焦点仍在控件上时,则改变点击事件
if (isMouseOver)
{
AddOrRemoveParamsAction = Remove;
this.Dispatcher.Invoke(InvalidateVisual);// 触发一次重绘
}
});
}
}
private CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
private void ParamsArgControl_MouseLeave(object sender, MouseEventArgs e)
{
isMouseOver = false;
AddOrRemoveParamsAction = Add; // 鼠标焦点离开时恢复点击事件
cancellationTokenSource?.Cancel();
this.Dispatcher.Invoke(InvalidateVisual);// 触发一次重绘
}
private void Add()
{
this.MyNode.Env.ChangeParameter(MyNode.Guid, true, ArgIndex);
}
private void Remove()
{
this.MyNode.Env.ChangeParameter(MyNode.Guid, false, ArgIndex);
}
}
public abstract class JunctionControlBase : Shape
{
@@ -141,7 +271,11 @@ namespace Serein.Workbench.Node.View
private object lockObj = new object();
// 控件获得鼠标焦点事件
/// <summary>
/// 控件获得鼠标焦点事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void JunctionControlBase_MouseMove(object sender, MouseEventArgs e)
{
//if (!GlobalJunctionData.MyGlobalConnectingData.IsCreateing) return;
@@ -150,10 +284,13 @@ namespace Serein.Workbench.Node.View
IsMouseOver = true;
//this.InvalidateVisual();
}
// 控件失去鼠标焦点事件
/// <summary>
/// 控件失去鼠标焦点事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void JunctionControlBase_MouseLeave(object sender, MouseEventArgs e)
{
IsMouseOver = false;