88 lines
2.5 KiB
C#
88 lines
2.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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namespace Io.Github.Kerwinxu.LibShapes.Core.Shape
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{
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public class ShapeGroup : ShapeMulti
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{
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/// <summary>
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/// 这个重新是因为这个要真正的绘制,而ShapeMultiSelect不需要,ShapeMultiSelect里保存的只是多个形状的引用。
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/// </summary>
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/// <param name="g"></param>
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/// <param name="matrix"></param>
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public override void Draw(Graphics g, Matrix matrix)
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{
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// 这里首先要注意的是这个可以旋转的
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Matrix matrix1 = matrix.Clone();
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var rect = GetGraphicsPathWithAngle().GetBounds();
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var centerPoint = new PointF() {
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X = rect.X + rect.Width / 2,
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Y = rect.Y + rect.Height / 2
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};
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matrix1.RotateAt(Angle, centerPoint);
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foreach (var item in shapes)
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{
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item.Draw(g, matrix1);
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}
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}
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/// <summary>
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/// 这个其实是取得了含有角度的。
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/// </summary>
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/// <returns></returns>
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public override GraphicsPath GetGraphicsPathWithAngle()
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{
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// 这个不需要返回什么。
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return null;
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}
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public override ShapeEle DeepClone()
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{
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// 首先组建一个新的
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ShapeGroup group = new ShapeGroup();
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if (shapes != null)
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{
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foreach (var item in shapes)
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{
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group.shapes.Add(item.DeepClone());
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}
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}
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return group;
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//throw new NotImplementedException();
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}
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public override bool Equals(object obj)
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{
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var shape = obj as ShapeGroup;
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if (shape == null) return false; // 转换失败就是不同啦
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// 群组,需要判断每一个是否相同。
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if (shapes.Count != shape.shapes.Count) return false;
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for (int i = 0; i < shapes.Count; i++)
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{
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if (shapes[i] != shape.shapes[i])
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{
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return false;
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}
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}
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return true;
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//return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return this.ID;
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return base.GetHashCode();
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}
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}
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}
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