首次提交:本地项目同步到Gitea
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69
LibShapesTests/Core/Command/CommandRecorderTests.cs
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69
LibShapesTests/Core/Command/CommandRecorderTests.cs
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Io.Github.Kerwinxu.LibShapes.Core.Command;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Io.Github.Kerwinxu.LibShapes.Core.Command.Tests
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{
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[TestClass()]
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public class CommandRecorderTests
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{
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[TestMethod()]
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public void UndoTest()
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{
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//// 这个是测试一下是否可以有undo和redo
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//// 1. 先有画布
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//UserControlCanvas canvas = new UserControlCanvas();
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//// 2. 然后新建一个线段
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//Shape.ShapeLine line = new Shape.ShapeLine() {
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// X=10,
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// Y=20,
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// Width=30,
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// Height=40
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//};
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////手动添加进去
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//canvas.addShape(line);
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//// 需要手动建立这个新建命令
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//// todo
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////canvas.commandRecorder.addCommand(
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//// new Command.CommandCreate() {
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//// canvas = canvas,
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//// NewShape=line
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//// });
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//// 3. 添加一个矩形
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//Shape.ShapeRectangle rect = new Shape.ShapeRectangle()
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//{
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// X = 50,
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// Y = 60,
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// Width = 70,
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// Height = 80
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//};
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////手动添加进去
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//canvas.addShape(rect);
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//// 需要手动建立这个新建命令
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//canvas.commandRecorder.addCommand(
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// new Command.CommandCreate()
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// {
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// canvas = canvas,
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// NewShape = rect
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// });
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//// 4. 删除最后一个
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//canvas.changeSelect(rect);
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//canvas.deleteShapes();
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//// 5. 判断有几个形状
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//Assert.AreEqual(1, canvas.shapes.lstShapes.Count);
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//// 6. 然后执行undo
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//canvas.commandRecorder.Undo();
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//// 7. 判断有几个形状
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//Assert.AreEqual(2, canvas.shapes.lstShapes.Count);
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//// 8. 执行redo
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//canvas.commandRecorder.Redo();
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//// 9. 判断有几个形状
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//Assert.AreEqual(1, canvas.shapes.lstShapes.Count);
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}
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}
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}
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