1、优化LOG显示与引用

2、添加PMA工具,工具内容待完善
3、修复流程树显示
4、添加开源项目,优化UI空间
5、其他BUG更改
This commit is contained in:
liu.wenjie
2021-11-23 15:51:37 +08:00
parent 47f77f5e64
commit a24dda2525
474 changed files with 91916 additions and 6429 deletions

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namespace HZH_Controls.Controls
{
partial class UCTimeLine
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// UCTimeLine
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.AutoScroll = true;
this.Name = "UCTimeLine";
this.Padding = new System.Windows.Forms.Padding(30, 0, 0, 0);
this.Size = new System.Drawing.Size(673, 377);
this.ResumeLayout(false);
}
#endregion
}
}

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// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-10-09
//
// ***********************************************************************
// <copyright file="UCTimeLine.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHubhttps://github.com/kwwwvagaa/NetWinformControl
// giteehttps://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace HZH_Controls.Controls
{
/// <summary>
/// Class UCTimeLine.
/// Implements the <see cref="System.Windows.Forms.UserControl" />
/// </summary>
/// <seealso cref="System.Windows.Forms.UserControl" />
public partial class UCTimeLine : UserControl
{
/// <summary>
/// The line color
/// </summary>
private Color lineColor = TextColors.Light;
/// <summary>
/// Gets or sets the color of the line.
/// </summary>
/// <value>The color of the line.</value>
[Description("连接线颜色"), Category("自定义")]
public Color LineColor
{
get { return lineColor; }
set
{
lineColor = value;
Invalidate();
}
}
/// <summary>
/// The title font
/// </summary>
private Font titleFont = new Font("微软雅黑", 14f);
/// <summary>
/// Gets or sets the title font.
/// </summary>
/// <value>The title font.</value>
[Description("标题字体"), Category("自定义")]
public Font TitleFont
{
get { return titleFont; }
set
{
titleFont = value;
ReloadItems();
}
}
/// <summary>
/// The title forcolor
/// </summary>
private Color titleForcolor = TextColors.MoreDark;
/// <summary>
/// Gets or sets the title forcolor.
/// </summary>
/// <value>The title forcolor.</value>
[Description("标题颜色"), Category("自定义")]
public Color TitleForcolor
{
get { return titleForcolor; }
set
{
titleForcolor = value;
ReloadItems();
}
}
/// <summary>
/// The details font
/// </summary>
private Font detailsFont = new Font("微软雅黑", 10);
/// <summary>
/// Gets or sets the details font.
/// </summary>
/// <value>The details font.</value>
[Description("详情字体"), Category("自定义")]
public Font DetailsFont
{
get { return detailsFont; }
set
{
detailsFont = value;
ReloadItems();
}
}
/// <summary>
/// The details forcolor
/// </summary>
private Color detailsForcolor = TextColors.Light;
/// <summary>
/// Gets or sets the details forcolor.
/// </summary>
/// <value>The details forcolor.</value>
[Description("详情颜色"), Category("自定义")]
public Color DetailsForcolor
{
get { return detailsForcolor; }
set
{
detailsForcolor = value;
ReloadItems();
}
}
/// <summary>
/// The items
/// </summary>
TimeLineItem[] items;
/// <summary>
/// Gets or sets the items.
/// </summary>
/// <value>The items.</value>
[Description("项列表"), Category("自定义")]
public TimeLineItem[] Items
{
get { return items; }
set
{
items = value;
ReloadItems();
}
}
/// <summary>
/// Initializes a new instance of the <see cref="UCTimeLine"/> class.
/// </summary>
public UCTimeLine()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
InitializeComponent();
items = new TimeLineItem[0];
if (ControlHelper.IsDesignMode())
{
items = new TimeLineItem[4];
for (int i = 0; i < 4; i++)
{
items[i] = new TimeLineItem()
{
Title = DateTime.Now.AddMonths(-1 * (3 - i)).ToString("yyyy年MM月"),
Details = DateTime.Now.AddMonths(-1 * (3 - i)).ToString("yyyy年MM月") + "发生了一件大事,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,咔嚓一声打了一个炸雷,然后王二麻子他爹王咔嚓出生了。"
};
}
ReloadItems();
}
}
/// <summary>
/// Reloads the items.
/// </summary>
private void ReloadItems()
{
try
{
ControlHelper.FreezeControl(this, true);
this.Controls.Clear();
if (items != null)
{
foreach (var item in items)
{
FlowLayoutPanel panelTitle = new FlowLayoutPanel();
panelTitle.Dock = DockStyle.Top;
panelTitle.AutoScroll = false;
panelTitle.Padding = new System.Windows.Forms.Padding(5);
panelTitle.Name = "title_" + Guid.NewGuid().ToString();
Label lblTitle = new Label();
lblTitle.Dock = DockStyle.Top;
lblTitle.AutoSize = true;
lblTitle.Font = titleFont;
lblTitle.ForeColor = titleForcolor;
lblTitle.Text = item.Title;
lblTitle.SizeChanged += item_SizeChanged;
panelTitle.Controls.Add(lblTitle);
this.Controls.Add(panelTitle);
panelTitle.BringToFront();
FlowLayoutPanel panelDetails = new FlowLayoutPanel();
panelDetails.Dock = DockStyle.Top;
panelDetails.AutoScroll = false;
panelDetails.Padding = new System.Windows.Forms.Padding(5);
panelDetails.Name = "details_" + Guid.NewGuid().ToString();
Label lblDetails = new Label();
lblDetails.AutoSize = true;
lblDetails.Dock = DockStyle.Top;
lblDetails.Font = detailsFont;
lblDetails.ForeColor = detailsForcolor;
lblDetails.Text = item.Details;
lblDetails.SizeChanged += item_SizeChanged;
panelDetails.Controls.Add(lblDetails);
this.Controls.Add(panelDetails);
panelDetails.BringToFront();
}
}
}
finally
{
ControlHelper.FreezeControl(this, false);
}
}
/// <summary>
/// Handles the SizeChanged event of the item control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void item_SizeChanged(object sender, EventArgs e)
{
Label lbl = (Label)sender;
lbl.Parent.Height = lbl.Height + 10;
}
/// <summary>
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
/// </summary>
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
var lst = this.Controls.ToArray().Where(p => p.Name.StartsWith("title_")).ToList();
for (int i = 0; i < lst.Count; i++)
{
//画圆
g.DrawEllipse(new Pen(new SolidBrush(lineColor)), new Rectangle(7, lst[i].Location.Y + 10, 16, 16));
//划线
if (i != lst.Count - 1)
{
g.DrawLine(new Pen(new SolidBrush(lineColor)), new Point(7 + 8, lst[i].Location.Y + 10 - 2), new Point(7 + 8, lst[i + 1].Location.Y + 10 + 16 + 2));
}
}
}
}
/// <summary>
/// Class TimeLineItem.
/// </summary>
public class TimeLineItem
{
/// <summary>
/// Gets or sets the title.
/// </summary>
/// <value>The title.</value>
public string Title { get; set; }
/// <summary>
/// Gets or sets the details.
/// </summary>
/// <value>The details.</value>
public string Details { get; set; }
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>