mirror of
https://github.com/eggplantlwj/VisionEdit.git
synced 2026-03-26 01:36:35 +08:00
1、优化LOG显示与引用
2、添加PMA工具,工具内容待完善 3、修复流程树显示 4、添加开源项目,优化UI空间 5、其他BUG更改
This commit is contained in:
343
UsingControl/HZHControls/Controls/Roll/UCRollText.cs
Normal file
343
UsingControl/HZHControls/Controls/Roll/UCRollText.cs
Normal file
@@ -0,0 +1,343 @@
|
||||
// ***********************************************************************
|
||||
// Assembly : HZH_Controls
|
||||
// Created : 08-31-2019
|
||||
//
|
||||
// ***********************************************************************
|
||||
// <copyright file="UCRollText.cs">
|
||||
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
|
||||
// </copyright>
|
||||
//
|
||||
// Blog: https://www.cnblogs.com/bfyx
|
||||
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
|
||||
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
|
||||
//
|
||||
// If you use this code, please keep this note.
|
||||
// ***********************************************************************
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace HZH_Controls.Controls
|
||||
{
|
||||
/// <summary>
|
||||
/// Class UCRollText.
|
||||
/// Implements the <see cref="System.Windows.Forms.UserControl" />
|
||||
/// </summary>
|
||||
/// <seealso cref="System.Windows.Forms.UserControl" />
|
||||
public class UCRollText : UserControl
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取或设置控件显示的文字的字体。
|
||||
/// </summary>
|
||||
/// <value>The font.</value>
|
||||
/// <PermissionSet>
|
||||
/// <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
|
||||
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
|
||||
/// <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" />
|
||||
/// <IPermission class="System.Diagnostics.PerformanceCounterPermission, System, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
|
||||
/// </PermissionSet>
|
||||
public override Font Font
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.Font;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.Font = value;
|
||||
if (!string.IsNullOrEmpty(Text))
|
||||
{
|
||||
Graphics g = this.CreateGraphics();
|
||||
var size = g.MeasureString(Text, this.Font);
|
||||
rectText = new Rectangle(0, (this.Height - rectText.Height) / 2 + 1, (int)size.Width, (int)size.Height);
|
||||
rectText.Y = (this.Height - rectText.Height) / 2 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取或设置控件的前景色。
|
||||
/// </summary>
|
||||
/// <value>The color of the fore.</value>
|
||||
/// <PermissionSet>
|
||||
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
|
||||
/// </PermissionSet>
|
||||
public override Color ForeColor
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.ForeColor;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.ForeColor = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the text.
|
||||
/// </summary>
|
||||
/// <value>The text.</value>
|
||||
[Bindable(true)]
|
||||
[Browsable(true)]
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
|
||||
[EditorBrowsable(EditorBrowsableState.Always)]
|
||||
public override string Text
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.Text = value;
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
{
|
||||
Graphics g = this.CreateGraphics();
|
||||
var size = g.MeasureString(value, this.Font);
|
||||
rectText = new Rectangle(0, (this.Height - rectText.Height) / 2 + 1, (int)size.Width, (int)size.Height);
|
||||
}
|
||||
else
|
||||
{
|
||||
rectText = Rectangle.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The roll style
|
||||
/// </summary>
|
||||
private RollStyle _RollStyle = RollStyle.LeftToRight;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the roll style.
|
||||
/// </summary>
|
||||
/// <value>The roll style.</value>
|
||||
[Description("滚动样式"), Category("自定义")]
|
||||
public RollStyle RollStyle
|
||||
{
|
||||
get { return _RollStyle; }
|
||||
set
|
||||
{
|
||||
_RollStyle = value;
|
||||
switch (value)
|
||||
{
|
||||
case RollStyle.LeftToRight:
|
||||
m_intdirection = 1;
|
||||
break;
|
||||
case RollStyle.RightToLeft:
|
||||
m_intdirection = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The move step
|
||||
/// </summary>
|
||||
private int _moveStep = 5;
|
||||
|
||||
/// <summary>
|
||||
/// The move sleep time
|
||||
/// </summary>
|
||||
private int _moveSleepTime = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the move sleep time.
|
||||
/// </summary>
|
||||
/// <value>The move sleep time.</value>
|
||||
[Description("每次滚动间隔时间,越小速度越快"), Category("自定义")]
|
||||
public int MoveSleepTime
|
||||
{
|
||||
get { return _moveSleepTime; }
|
||||
set
|
||||
{
|
||||
if (value <= 0)
|
||||
return;
|
||||
|
||||
_moveSleepTime = value;
|
||||
m_timer.Interval = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The m intdirection
|
||||
/// </summary>
|
||||
int m_intdirection = 1;
|
||||
|
||||
/// <summary>
|
||||
/// The rect text
|
||||
/// </summary>
|
||||
Rectangle rectText;
|
||||
/// <summary>
|
||||
/// The m timer
|
||||
/// </summary>
|
||||
Timer m_timer;
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="UCRollText" /> class.
|
||||
/// </summary>
|
||||
public UCRollText()
|
||||
{
|
||||
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
this.SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
this.SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
this.SetStyle(ControlStyles.Selectable, true);
|
||||
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
this.SetStyle(ControlStyles.UserPaint, true);
|
||||
|
||||
this.SizeChanged += UCRollText_SizeChanged;
|
||||
this.Size = new Size(450, 30);
|
||||
Text = "滚动文字";
|
||||
m_timer = new Timer();
|
||||
m_timer.Interval = 100;
|
||||
m_timer.Tick += m_timer_Tick;
|
||||
this.Load += UCRollText_Load;
|
||||
this.VisibleChanged += UCRollText_VisibleChanged;
|
||||
this.ForeColor = Color.FromArgb(255, 77, 59);
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.Y = (this.Height - rectText.Height) / 2 + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the Tick event of the m_timer control.
|
||||
/// </summary>
|
||||
/// <param name="sender">The source of the event.</param>
|
||||
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
||||
void m_timer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
if (rectText == Rectangle.Empty)
|
||||
return;
|
||||
if (_RollStyle == HZH_Controls.Controls.RollStyle.BackAndForth && rectText.Width >= this.Width)
|
||||
{
|
||||
return;
|
||||
}
|
||||
rectText.X = rectText.X + _moveStep * m_intdirection;
|
||||
if (_RollStyle == HZH_Controls.Controls.RollStyle.BackAndForth)
|
||||
{
|
||||
if (rectText.X <= 0)
|
||||
{
|
||||
m_intdirection = 1;
|
||||
}
|
||||
else if (rectText.Right >= this.Width)
|
||||
{
|
||||
m_intdirection = -1;
|
||||
}
|
||||
}
|
||||
else if (_RollStyle == HZH_Controls.Controls.RollStyle.LeftToRight)
|
||||
{
|
||||
if (rectText.X > this.Width)
|
||||
{
|
||||
rectText.X = -1 * rectText.Width - 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rectText.Right < 0)
|
||||
{
|
||||
rectText.X = this.Width + rectText.Width + 1;
|
||||
}
|
||||
}
|
||||
Refresh();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the VisibleChanged event of the UCRollText control.
|
||||
/// </summary>
|
||||
/// <param name="sender">The source of the event.</param>
|
||||
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
||||
void UCRollText_VisibleChanged(object sender, EventArgs e)
|
||||
{
|
||||
m_timer.Enabled = this.Visible;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the Load event of the UCRollText control.
|
||||
/// </summary>
|
||||
/// <param name="sender">The source of the event.</param>
|
||||
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
||||
void UCRollText_Load(object sender, EventArgs e)
|
||||
{
|
||||
if (_RollStyle == HZH_Controls.Controls.RollStyle.LeftToRight)
|
||||
{
|
||||
m_intdirection = 1;
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.X = -1 * rectText.Width - 1;
|
||||
}
|
||||
}
|
||||
else if (_RollStyle == HZH_Controls.Controls.RollStyle.RightToLeft)
|
||||
{
|
||||
m_intdirection = -1;
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.X = this.Width + rectText.Width + 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_intdirection = 1;
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.X = 0;
|
||||
}
|
||||
}
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.Y = (this.Height - rectText.Height) / 2 + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the SizeChanged event of the UCRollText control.
|
||||
/// </summary>
|
||||
/// <param name="sender">The source of the event.</param>
|
||||
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
||||
void UCRollText_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
rectText.Y = (this.Height - rectText.Height) / 2 + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
|
||||
/// </summary>
|
||||
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
if (rectText != Rectangle.Empty)
|
||||
{
|
||||
e.Graphics.SetGDIHigh();
|
||||
e.Graphics.DrawString(Text, Font, new SolidBrush(ForeColor), rectText.Location);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enum RollStyle
|
||||
/// </summary>
|
||||
public enum RollStyle
|
||||
{
|
||||
/// <summary>
|
||||
/// The left to right
|
||||
/// </summary>
|
||||
LeftToRight,
|
||||
/// <summary>
|
||||
/// The right to left
|
||||
/// </summary>
|
||||
RightToLeft,
|
||||
/// <summary>
|
||||
/// The back and forth
|
||||
/// </summary>
|
||||
BackAndForth
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user