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1、优化LOG显示与引用
2、添加PMA工具,工具内容待完善 3、修复流程树显示 4、添加开源项目,优化UI空间 5、其他BUG更改
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49
UsingControl/HZHControls/Controls/NavigationMenu/UCNavigationMenu.Designer.cs
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49
UsingControl/HZHControls/Controls/NavigationMenu/UCNavigationMenu.Designer.cs
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namespace HZH_Controls.Controls
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{
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partial class UCNavigationMenu
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// UCNavigationMenu
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(57)))), ((int)(((byte)(61)))), ((int)(((byte)(73)))));
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this.Font = new System.Drawing.Font("微软雅黑", 11F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
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this.Name = "UCNavigationMenu";
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this.Padding = new System.Windows.Forms.Padding(20, 0, 0, 0);
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this.Size = new System.Drawing.Size(529, 60);
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this.ResumeLayout(false);
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}
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#endregion
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}
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}
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