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1、优化LOG显示与引用
2、添加PMA工具,工具内容待完善 3、修复流程树显示 4、添加开源项目,优化UI空间 5、其他BUG更改
This commit is contained in:
219
UsingControl/HZHControls/Controls/KeyBord/UCKeyBorderAll.cs
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219
UsingControl/HZHControls/Controls/KeyBord/UCKeyBorderAll.cs
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// ***********************************************************************
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// Assembly : HZH_Controls
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// Created : 08-08-2019
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//
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// ***********************************************************************
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// <copyright file="UCKeyBorderAll.cs">
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// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
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// </copyright>
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//
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// Blog: https://www.cnblogs.com/bfyx
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// GitHub:https://github.com/kwwwvagaa/NetWinformControl
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// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
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//
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// If you use this code, please keep this note.
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// ***********************************************************************
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace HZH_Controls.Controls
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{
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/// <summary>
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/// Class UCKeyBorderAll.
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/// Implements the <see cref="System.Windows.Forms.UserControl" />
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/// </summary>
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/// <seealso cref="System.Windows.Forms.UserControl" />
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[DefaultEvent("KeyDown")]
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public partial class UCKeyBorderAll : UserControl
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{
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/// <summary>
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/// The character type
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/// </summary>
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private KeyBorderCharType _charType = KeyBorderCharType.CHAR;
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/// <summary>
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/// Gets or sets the type of the character.
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/// </summary>
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/// <value>The type of the character.</value>
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[Description("默认显示样式"), Category("自定义")]
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public KeyBorderCharType CharType
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{
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get { return _charType; }
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set
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{
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_charType = value;
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if (value == KeyBorderCharType.CHAR)
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{
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if (label37.Text.ToLower() == "abc.")
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{
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CharOrNum();
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}
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}
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else
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{
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if (label37.Text.ToLower() == "?123")
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{
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CharOrNum();
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}
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}
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}
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}
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/// <summary>
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/// Occurs when [key click].
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/// </summary>
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[Description("按键点击事件"), Category("自定义")]
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public event EventHandler KeyClick;
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/// <summary>
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/// Occurs when [enter click].
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/// </summary>
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[Description("回车点击事件"), Category("自定义")]
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public event EventHandler EnterClick;
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/// <summary>
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/// Occurs when [backspace clike].
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/// </summary>
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[Description("删除点击事件"), Category("自定义")]
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public event EventHandler BackspaceClike;
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/// <summary>
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/// Occurs when [retract clike].
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/// </summary>
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[Description("收起点击事件"), Category("自定义")]
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public event EventHandler RetractClike;
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/// <summary>
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/// Initializes a new instance of the <see cref="UCKeyBorderAll" /> class.
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/// </summary>
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public UCKeyBorderAll()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Handles the MouseDown event of the KeyDown control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="MouseEventArgs" /> instance containing the event data.</param>
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private void KeyDown_MouseDown(object sender, MouseEventArgs e)
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{
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Label lbl = sender as Label;
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if (string.IsNullOrEmpty(lbl.Text))
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{
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return;
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}
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if (lbl.Text == "大写")
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{
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ToUper(true);
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lbl.Text = "小写";
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}
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else if (lbl.Text == "小写")
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{
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ToUper(false);
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lbl.Text = "大写";
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}
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else if (lbl.Text == "?123" || lbl.Text == "abc.")
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{
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CharOrNum();
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}
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else if (lbl.Text == "空格")
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{
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SendKeys.Send(" ");
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}
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else if (lbl.Text == "删除")
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{
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SendKeys.Send("{BACKSPACE}");
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if (BackspaceClike != null)
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BackspaceClike(sender, e);
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}
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else if (lbl.Text == "回车")
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{
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SendKeys.Send("{ENTER}");
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if (EnterClick != null)
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EnterClick(sender, e);
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}
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else if (lbl.Text == "收起")
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{
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if (RetractClike != null)
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RetractClike(sender, e);
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}
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else
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{
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string Str = "{"+ lbl.Text + "}";
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SendKeys.Send(lbl.Text);
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}
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if (KeyClick != null)
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KeyClick(sender, e);
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}
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/// <summary>
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/// Converts to uper.
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/// </summary>
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/// <param name="bln">if set to <c>true</c> [BLN].</param>
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private void ToUper(bool bln)
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{
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foreach (Control item in this.tableLayoutPanel2.Controls)
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{
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if (item is Panel)
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{
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foreach (Control pc in item.Controls)
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{
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if (pc is Label)
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{
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if (pc.Text == "abc.")
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break;
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if (bln)
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{
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pc.Text = pc.Text.ToUpper();
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}
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else
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{
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pc.Text = pc.Text.ToLower();
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}
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break;
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}
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}
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}
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}
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}
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/// <summary>
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/// Characters the or number.
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/// </summary>
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private void CharOrNum()
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{
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foreach (Control item in this.tableLayoutPanel2.Controls)
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{
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if (item is Panel)
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{
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foreach (Control pc in item.Controls)
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{
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if (pc is Label)
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{
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string strTag = pc.Text;
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pc.Text = pc.Tag.ToString();
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pc.Tag = strTag;
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break;
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// Enum KeyBorderCharType
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/// </summary>
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public enum KeyBorderCharType
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{
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/// <summary>
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/// The character
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/// </summary>
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CHAR = 1,
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/// <summary>
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/// The number
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/// </summary>
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NUMBER = 2
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}
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}
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