mirror of
https://github.com/eggplantlwj/VisionEdit.git
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1、优化LOG显示与引用
2、添加PMA工具,工具内容待完善 3、修复流程树显示 4、添加开源项目,优化UI空间 5、其他BUG更改
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// ***********************************************************************
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// Assembly : HZH_Controls
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// Created : 2019-09-10
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//
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// ***********************************************************************
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// <copyright file="UCThermometer.cs">
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// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
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// </copyright>
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//
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// Blog: https://www.cnblogs.com/bfyx
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// GitHub:https://github.com/kwwwvagaa/NetWinformControl
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// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
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//
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// If you use this code, please keep this note.
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// ***********************************************************************
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.ComponentModel;
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namespace HZH_Controls.Controls
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{
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/// <summary>
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/// Class UCThermometer.
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/// Implements the <see cref="System.Windows.Forms.UserControl" />
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/// </summary>
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/// <seealso cref="System.Windows.Forms.UserControl" />
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public class UCThermometer : UserControl
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{
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/// <summary>
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/// The glass tube color
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/// </summary>
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private Color glassTubeColor = Color.FromArgb(211, 211, 211);
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/// <summary>
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/// Gets or sets the color of the glass tube.
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/// </summary>
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/// <value>The color of the glass tube.</value>
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[Description("玻璃管颜色"), Category("自定义")]
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public Color GlassTubeColor
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{
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get { return glassTubeColor; }
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set
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{
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glassTubeColor = value;
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Refresh();
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}
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}
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/// <summary>
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/// The mercury color
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/// </summary>
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private Color mercuryColor = Color.FromArgb(255, 77, 59);
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/// <summary>
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/// Gets or sets the color of the mercury.
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/// </summary>
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/// <value>The color of the mercury.</value>
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[Description("水印颜色"), Category("自定义")]
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public Color MercuryColor
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{
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get { return mercuryColor; }
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set
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{
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mercuryColor = value;
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Refresh();
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}
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}
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/// <summary>
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/// The minimum value
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/// </summary>
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private decimal minValue = 0;
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/// <summary>
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/// 左侧刻度最小值
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/// </summary>
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/// <value>The minimum value.</value>
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[Description("左侧刻度最小值"), Category("自定义")]
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public decimal MinValue
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{
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get { return minValue; }
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set
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{
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minValue = value;
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Refresh();
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}
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}
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/// <summary>
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/// The maximum value
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/// </summary>
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private decimal maxValue = 100;
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/// <summary>
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/// 左侧刻度最大值
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/// </summary>
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/// <value>The maximum value.</value>
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[Description("左侧刻度最大值"), Category("自定义")]
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public decimal MaxValue
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{
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get { return maxValue; }
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set
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{
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maxValue = value;
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Refresh();
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}
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}
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/// <summary>
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/// The m value
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/// </summary>
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private decimal m_value = 10;
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/// <summary>
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/// 左侧刻度值
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/// </summary>
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/// <value>The value.</value>
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[Description("左侧刻度值"), Category("自定义")]
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public decimal Value
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{
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get { return m_value; }
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set
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{
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m_value = value;
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Refresh();
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}
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}
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/// <summary>
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/// The split count
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/// </summary>
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private int splitCount = 0;
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/// <summary>
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/// 刻度分隔份数
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/// </summary>
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/// <value>The split count.</value>
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[Description("刻度分隔份数"), Category("自定义")]
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public int SplitCount
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{
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get { return splitCount; }
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set
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{
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if (value <= 0)
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return;
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splitCount = value;
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Refresh();
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}
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}
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/// <summary>
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/// 获取或设置控件显示的文字的字体。
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/// </summary>
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/// <value>The font.</value>
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/// <PermissionSet>
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/// <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
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/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
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/// <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" />
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/// <IPermission class="System.Diagnostics.PerformanceCounterPermission, System, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
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/// </PermissionSet>
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[Description("获取或设置控件显示的文字的字体"), Category("自定义")]
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public override Font Font
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{
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get
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{
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return base.Font;
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}
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set
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{
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base.Font = value;
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Refresh();
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}
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}
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/// <summary>
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/// 获取或设置控件的前景色。
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/// </summary>
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/// <value>The color of the fore.</value>
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/// <PermissionSet>
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/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
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/// </PermissionSet>
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[Description("获取或设置控件的文字及刻度颜色"), Category("自定义")]
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public override System.Drawing.Color ForeColor
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{
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get
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{
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return base.ForeColor;
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}
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set
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{
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base.ForeColor = value;
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Refresh();
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}
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}
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/// <summary>
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/// The left temperature unit
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/// </summary>
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private TemperatureUnit leftTemperatureUnit = TemperatureUnit.C;
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/// <summary>
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/// 左侧刻度单位,不可为none
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/// </summary>
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/// <value>The left temperature unit.</value>
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[Description("左侧刻度单位,不可为none"), Category("自定义")]
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public TemperatureUnit LeftTemperatureUnit
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{
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get { return leftTemperatureUnit; }
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set
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{
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if (value == TemperatureUnit.None)
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return;
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leftTemperatureUnit = value;
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Refresh();
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}
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}
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/// <summary>
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/// The right temperature unit
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/// </summary>
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private TemperatureUnit rightTemperatureUnit = TemperatureUnit.C;
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/// <summary>
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/// 右侧刻度单位,当为none时,不显示
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/// </summary>
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/// <value>The right temperature unit.</value>
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[Description("右侧刻度单位,当为none时,不显示"), Category("自定义")]
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public TemperatureUnit RightTemperatureUnit
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{
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get { return rightTemperatureUnit; }
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set
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{
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rightTemperatureUnit = value;
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Refresh();
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}
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}
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/// <summary>
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/// The m rect working
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/// </summary>
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Rectangle m_rectWorking;
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/// <summary>
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/// The m rect left
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/// </summary>
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Rectangle m_rectLeft;
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/// <summary>
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/// The m rect right
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/// </summary>
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Rectangle m_rectRight;
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/// <summary>
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/// Initializes a new instance of the <see cref="UCThermometer" /> class.
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/// </summary>
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public UCThermometer()
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{
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this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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this.SetStyle(ControlStyles.DoubleBuffer, true);
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this.SetStyle(ControlStyles.ResizeRedraw, true);
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this.SetStyle(ControlStyles.Selectable, true);
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this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
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this.SetStyle(ControlStyles.UserPaint, true);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.SizeChanged += UCThermometer_SizeChanged;
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this.Size = new Size(70, 200);
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}
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/// <summary>
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/// Handles the SizeChanged event of the UCThermometer control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void UCThermometer_SizeChanged(object sender, EventArgs e)
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{
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m_rectWorking = new Rectangle(this.Width / 2 - this.Width / 8, this.Width / 4, this.Width / 4, this.Height - this.Width / 2);
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m_rectLeft = new Rectangle(0, m_rectWorking.Top + m_rectWorking.Width / 2, (this.Width - this.Width / 4) / 2 - 2, m_rectWorking.Height - m_rectWorking.Width * 2);
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m_rectRight = new Rectangle(this.Width - (this.Width - this.Width / 4) / 2 + 2, m_rectWorking.Top + m_rectWorking.Width / 2, (this.Width - this.Width / 4) / 2 - 2, m_rectWorking.Height - m_rectWorking.Width * 2);
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}
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/// <summary>
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/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
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/// </summary>
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/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
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protected override void OnPaint(PaintEventArgs e)
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{
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base.OnPaint(e);
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var g = e.Graphics;
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g.SetGDIHigh();
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//玻璃管管
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GraphicsPath path = new GraphicsPath();
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path.AddLine(m_rectWorking.Left, m_rectWorking.Bottom, m_rectWorking.Left, m_rectWorking.Top + m_rectWorking.Width / 2);
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path.AddArc(new Rectangle(m_rectWorking.Left, m_rectWorking.Top, m_rectWorking.Width, m_rectWorking.Width), 180, 180);
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path.AddLine(m_rectWorking.Right, m_rectWorking.Top + m_rectWorking.Width / 2, m_rectWorking.Right, m_rectWorking.Bottom);
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path.CloseAllFigures();
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g.FillPath(new SolidBrush(glassTubeColor), path);
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//底部
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var rectDi = new Rectangle(this.Width / 2 - m_rectWorking.Width, m_rectWorking.Bottom - m_rectWorking.Width - 2, m_rectWorking.Width * 2, m_rectWorking.Width * 2);
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g.FillEllipse(new SolidBrush(glassTubeColor), rectDi);
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g.FillEllipse(new SolidBrush(mercuryColor), new Rectangle(rectDi.Left + 4, rectDi.Top + 4, rectDi.Width - 8, rectDi.Height - 8));
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//刻度
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decimal decSplit = (maxValue - minValue) / splitCount;
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decimal decSplitHeight = m_rectLeft.Height / splitCount;
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for (int i = 0; i <= splitCount; i++)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectLeft.Left + 2, (float)(m_rectLeft.Bottom - decSplitHeight * i)), new PointF(m_rectLeft.Right, (float)(m_rectLeft.Bottom - decSplitHeight * i)));
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var valueLeft = (minValue + decSplit * i).ToString("0.##");
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var sizeLeft = g.MeasureString(valueLeft, Font);
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g.DrawString(valueLeft, Font, new SolidBrush(ForeColor), new PointF(m_rectLeft.Left, m_rectLeft.Bottom - (float)decSplitHeight * i - sizeLeft.Height - 1));
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if (rightTemperatureUnit != TemperatureUnit.None)
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{
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g.DrawLine(new Pen(new SolidBrush(Color.Black), 1), new PointF(m_rectRight.Left + 2, (float)(m_rectRight.Bottom - decSplitHeight * i)), new PointF(m_rectRight.Right, (float)(m_rectRight.Bottom - decSplitHeight * i)));
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var valueRight = GetRightValue(minValue + decSplit * i).ToString("0.##");
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var sizeRight = g.MeasureString(valueRight, Font);
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g.DrawString(valueRight, Font, new SolidBrush(ForeColor), new PointF(m_rectRight.Right - sizeRight.Width - 1, m_rectRight.Bottom - (float)decSplitHeight * i - sizeRight.Height - 1));
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}
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if (i != splitCount)
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{
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if (decSplitHeight > 40)
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{
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var decSp1 = decSplitHeight / 10;
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for (int j = 1; j < 10; j++)
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{
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if (j == 5)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectLeft.Right - 10, (m_rectLeft.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))), new PointF(m_rectLeft.Right, (m_rectLeft.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))));
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if (rightTemperatureUnit != TemperatureUnit.None)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectRight.Left + 10, (m_rectRight.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))), new PointF(m_rectRight.Left, (m_rectRight.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))));
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}
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}
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else
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectLeft.Right - 5, (m_rectLeft.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))), new PointF(m_rectLeft.Right, (m_rectLeft.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))));
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if (rightTemperatureUnit != TemperatureUnit.None)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectRight.Left + 5, (m_rectRight.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))), new PointF(m_rectRight.Left, (m_rectRight.Bottom - (float)decSplitHeight * i - ((float)decSp1 * j))));
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}
|
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}
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}
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}
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else if (decSplitHeight > 10)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectLeft.Right - 5, (m_rectLeft.Bottom - (float)decSplitHeight * i - (float)decSplitHeight / 2)), new PointF(m_rectLeft.Right, (m_rectLeft.Bottom - (float)decSplitHeight * i - (float)decSplitHeight / 2)));
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if (rightTemperatureUnit != TemperatureUnit.None)
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{
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g.DrawLine(new Pen(new SolidBrush(ForeColor), 1), new PointF(m_rectRight.Left + 5, (m_rectRight.Bottom - (float)decSplitHeight * i - (float)decSplitHeight / 2)), new PointF(m_rectRight.Left, (m_rectRight.Bottom - (float)decSplitHeight * i - (float)decSplitHeight / 2)));
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}
|
||||
}
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}
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}
|
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//单位
|
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string strLeftUnit = GetUnitChar(leftTemperatureUnit);
|
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g.DrawString(strLeftUnit, Font, new SolidBrush(ForeColor), new PointF(m_rectLeft.Left + 2, 2));
|
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if (rightTemperatureUnit != TemperatureUnit.None)
|
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{
|
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string strRightUnit = GetUnitChar(rightTemperatureUnit);
|
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var rightSize = g.MeasureString(strRightUnit, Font);
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g.DrawString(strRightUnit, Font, new SolidBrush(ForeColor), new PointF(m_rectRight.Right - 2 - rightSize.Width, 2));
|
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}
|
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//值
|
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float fltHeightValue = (float)(Value / (maxValue - minValue) * m_rectLeft.Height);
|
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RectangleF rectValue = new RectangleF(m_rectWorking.Left + 4, m_rectLeft.Top + (m_rectLeft.Height - fltHeightValue), m_rectWorking.Width - 8, fltHeightValue + (m_rectWorking.Height - m_rectWorking.Width / 2 - m_rectLeft.Height));
|
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g.FillRectangle(new SolidBrush(mercuryColor), rectValue);
|
||||
|
||||
|
||||
var sizeValue = g.MeasureString(m_value.ToString("0.##"), Font);
|
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g.DrawString(m_value.ToString("0.##"), Font, new SolidBrush(Color.White), new PointF(rectDi.Left + (rectDi.Width - sizeValue.Width) / 2, rectDi.Top + (rectDi.Height - sizeValue.Height) / 2 + 1));
|
||||
}
|
||||
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||||
/// <summary>
|
||||
/// Gets the unit character.
|
||||
/// </summary>
|
||||
/// <param name="unit">The unit.</param>
|
||||
/// <returns>System.String.</returns>
|
||||
private string GetUnitChar(TemperatureUnit unit)
|
||||
{
|
||||
string strUnit = "℃";
|
||||
switch (unit)
|
||||
{
|
||||
case TemperatureUnit.C:
|
||||
strUnit = "℃";
|
||||
break;
|
||||
case TemperatureUnit.F:
|
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strUnit = "℉";
|
||||
break;
|
||||
case TemperatureUnit.K:
|
||||
strUnit = "K";
|
||||
break;
|
||||
case TemperatureUnit.R:
|
||||
strUnit = "°R";
|
||||
break;
|
||||
case TemperatureUnit.Re:
|
||||
strUnit = "°Re";
|
||||
break;
|
||||
}
|
||||
return strUnit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the right value.
|
||||
/// </summary>
|
||||
/// <param name="decValue">The decimal value.</param>
|
||||
/// <returns>System.Decimal.</returns>
|
||||
private decimal GetRightValue(decimal decValue)
|
||||
{
|
||||
//先将左侧的换算为摄氏度
|
||||
var dec = decValue;
|
||||
switch (leftTemperatureUnit)
|
||||
{
|
||||
case TemperatureUnit.F:
|
||||
dec = (decValue - 32) / (9M / 5M);
|
||||
break;
|
||||
case TemperatureUnit.K:
|
||||
dec = decValue - 273;
|
||||
break;
|
||||
case TemperatureUnit.R:
|
||||
dec = decValue / (5M / 9M) - 273.15M;
|
||||
break;
|
||||
case TemperatureUnit.Re:
|
||||
dec = decValue / 1.25M;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (rightTemperatureUnit)
|
||||
{
|
||||
case TemperatureUnit.C:
|
||||
return dec;
|
||||
case TemperatureUnit.F:
|
||||
return 9M / 5M * dec + 32;
|
||||
case TemperatureUnit.K:
|
||||
return dec + 273;
|
||||
case TemperatureUnit.R:
|
||||
return (dec + 273.15M) * (5M / 9M);
|
||||
case TemperatureUnit.Re:
|
||||
return dec * 1.25M;
|
||||
}
|
||||
return decValue;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enum TemperatureUnit
|
||||
/// </summary>
|
||||
public enum TemperatureUnit
|
||||
{
|
||||
/// <summary>
|
||||
/// 不显示
|
||||
/// </summary>
|
||||
None,
|
||||
/// <summary>
|
||||
/// 摄氏度
|
||||
/// </summary>
|
||||
C,
|
||||
/// <summary>
|
||||
/// 华氏度
|
||||
/// </summary>
|
||||
F,
|
||||
/// <summary>
|
||||
/// 开氏度
|
||||
/// </summary>
|
||||
K,
|
||||
/// <summary>
|
||||
/// 兰氏度
|
||||
/// </summary>
|
||||
R,
|
||||
/// <summary>
|
||||
/// 列氏度
|
||||
/// </summary>
|
||||
Re
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user