mirror of
https://github.com/eggplantlwj/VisionEdit.git
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1、优化LOG显示与引用
2、添加PMA工具,工具内容待完善 3、修复流程树显示 4、添加开源项目,优化UI空间 5、其他BUG更改
This commit is contained in:
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// ***********************************************************************
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// Assembly : HZH_Controls
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// Created : 2019-09-10
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//
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// ***********************************************************************
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// <copyright file="UCAlarmLamp.cs">
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// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
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// </copyright>
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//
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// Blog: https://www.cnblogs.com/bfyx
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// GitHub:https://github.com/kwwwvagaa/NetWinformControl
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// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
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//
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// If you use this code, please keep this note.
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// ***********************************************************************
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.ComponentModel;
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namespace HZH_Controls.Controls
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{
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/// <summary>
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/// Class UCAlarmLamp.
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/// Implements the <see cref="System.Windows.Forms.UserControl" />
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/// </summary>
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/// <seealso cref="System.Windows.Forms.UserControl" />
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public class UCAlarmLamp : UserControl
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{
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/// <summary>
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/// The lamp color
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/// </summary>
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private Color[] lampColor = new Color[] { Color.FromArgb(255, 77, 59) };
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/// <summary>
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/// Gets or sets the color of the lamp.
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/// </summary>
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/// <value>The color of the lamp.</value>
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[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
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public Color[] LampColor
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{
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get { return lampColor; }
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set
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{
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if (value == null || value.Length <= 0)
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return;
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lampColor = value;
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Refresh();
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}
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}
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/// <summary>
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/// The lampstand
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/// </summary>
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private Color lampstand = Color.FromArgb(105, 105, 105);
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/// <summary>
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/// Gets or sets the lampstand.
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/// </summary>
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/// <value>The lampstand.</value>
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[Description("灯座颜色"), Category("自定义")]
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public Color Lampstand
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{
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get { return lampstand; }
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set { lampstand = value; }
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}
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/// <summary>
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/// The twinkle speed
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/// </summary>
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private int twinkleSpeed = 0;
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/// <summary>
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/// Gets or sets the twinkle speed.
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/// </summary>
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/// <value>The twinkle speed.</value>
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[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
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public int TwinkleSpeed
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{
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get { return twinkleSpeed; }
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set
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{
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if (value < 0)
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return;
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twinkleSpeed = value;
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if (value == 0 || lampColor.Length <= 1)
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{
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timer.Enabled = false;
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}
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else
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{
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intColorIndex = 0;
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timer.Interval = value;
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timer.Enabled = true;
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}
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Refresh();
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}
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}
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/// <summary>
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/// The timer
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/// </summary>
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Timer timer;
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/// <summary>
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/// The int color index
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/// </summary>
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int intColorIndex = 0;
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/// <summary>
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/// The m rect working
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/// </summary>
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Rectangle m_rectWorking;
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/// <summary>
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/// Initializes a new instance of the <see cref="UCAlarmLamp" /> class.
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/// </summary>
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public UCAlarmLamp()
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{
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this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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this.SetStyle(ControlStyles.DoubleBuffer, true);
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this.SetStyle(ControlStyles.ResizeRedraw, true);
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this.SetStyle(ControlStyles.Selectable, true);
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this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
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this.SetStyle(ControlStyles.UserPaint, true);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.SizeChanged += UCAlarmLamp_SizeChanged;
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this.Size = new Size(50, 50);
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timer = new Timer();
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timer.Interval = 200;
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timer.Tick += timer_Tick;
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}
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/// <summary>
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/// Handles the SizeChanged event of the UCAlarmLamp control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void UCAlarmLamp_SizeChanged(object sender, EventArgs e)
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{
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m_rectWorking = new Rectangle(10, 0, this.Width - 20, this.Height);
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}
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/// <summary>
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/// Handles the Tick event of the timer control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void timer_Tick(object sender, EventArgs e)
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{
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intColorIndex++;
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if (intColorIndex >= lampColor.Length)
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intColorIndex = 0;
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Refresh();
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}
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/// <summary>
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/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
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/// </summary>
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/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
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protected override void OnPaint(PaintEventArgs e)
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{
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base.OnPaint(e);
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var g = e.Graphics;
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g.SetGDIHigh();
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Color c1 = lampColor[intColorIndex];
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GraphicsPath path = new GraphicsPath();
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path.AddLine(new Point(m_rectWorking.Left, m_rectWorking.Bottom), new Point(m_rectWorking.Left, m_rectWorking.Top + m_rectWorking.Width));
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path.AddArc(new Rectangle(m_rectWorking.Left, m_rectWorking.Top, m_rectWorking.Width, m_rectWorking.Width), 180f, 180f);
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path.AddLine(new Point(m_rectWorking.Right, m_rectWorking.Top + m_rectWorking.Width), new Point(m_rectWorking.Right, m_rectWorking.Bottom));
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path.CloseAllFigures();
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g.FillPath(new SolidBrush(c1), path);
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g.FillRectangle(new SolidBrush(lampstand), new Rectangle(5, m_rectWorking.Bottom - 19, this.Width - 10, 10));
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g.FillRectangle(new SolidBrush(lampstand), new Rectangle(0, m_rectWorking.Bottom - 10, this.Width, 10));
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}
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}
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}
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@@ -0,0 +1,213 @@
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// ***********************************************************************
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// Assembly : HZH_Controls
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// Created : 2019-09-09
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//
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// ***********************************************************************
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// <copyright file="UCSignalLamp.cs">
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// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
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// </copyright>
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//
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// Blog: https://www.cnblogs.com/bfyx
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// GitHub:https://github.com/kwwwvagaa/NetWinformControl
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// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
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//
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// If you use this code, please keep this note.
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||||
// ***********************************************************************
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.ComponentModel;
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namespace HZH_Controls.Controls
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{
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/// <summary>
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/// Class UCSignalLamp.
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/// Implements the <see cref="System.Windows.Forms.UserControl" />
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/// </summary>
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/// <seealso cref="System.Windows.Forms.UserControl" />
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public class UCSignalLamp : UserControl
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{
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/// <summary>
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/// The is show border
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/// </summary>
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private bool isShowBorder = false;
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/// <summary>
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/// Gets or sets a value indicating whether this instance is show border.
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/// </summary>
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/// <value><c>true</c> if this instance is show border; otherwise, <c>false</c>.</value>
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[Description("是否显示边框"), Category("自定义")]
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public bool IsShowBorder
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{
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get { return isShowBorder; }
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set
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{
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isShowBorder = value;
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Refresh();
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}
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}
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/// <summary>
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/// The lamp color
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/// </summary>
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private Color[] lampColor = new Color[] { Color.FromArgb(255, 77, 59) };
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/// <summary>
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/// Gets or sets the color of the lamp.
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/// </summary>
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/// <value>The color of the lamp.</value>
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[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
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public Color[] LampColor
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{
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get { return lampColor; }
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set
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{
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if (value == null || value.Length <= 0)
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return;
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lampColor = value;
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Refresh();
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}
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}
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/// <summary>
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/// The is highlight
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/// </summary>
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private bool isHighlight = true;
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/// <summary>
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/// Gets or sets a value indicating whether this instance is highlight.
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/// </summary>
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/// <value><c>true</c> if this instance is highlight; otherwise, <c>false</c>.</value>
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[Description("是否高亮显示"), Category("自定义")]
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public bool IsHighlight
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{
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get { return isHighlight; }
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set
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{
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isHighlight = value;
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Refresh();
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}
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}
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/// <summary>
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/// The twinkle speed
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/// </summary>
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private int twinkleSpeed = 0;
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/// <summary>
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/// Gets or sets the twinkle speed.
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/// </summary>
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/// <value>The twinkle speed.</value>
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[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
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public int TwinkleSpeed
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{
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get { return twinkleSpeed; }
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set
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{
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if (value < 0)
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return;
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twinkleSpeed = value;
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if (value == 0 || lampColor.Length <= 1)
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{
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timer.Enabled = false;
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}
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else
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{
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intColorIndex = 0;
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timer.Interval = value;
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timer.Enabled = true;
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}
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Refresh();
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}
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}
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/// <summary>
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/// The timer
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/// </summary>
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Timer timer;
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/// <summary>
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/// The int color index
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/// </summary>
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int intColorIndex = 0;
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/// <summary>
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/// Initializes a new instance of the <see cref="UCSignalLamp" /> class.
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/// </summary>
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public UCSignalLamp()
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{
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this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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this.SetStyle(ControlStyles.DoubleBuffer, true);
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this.SetStyle(ControlStyles.ResizeRedraw, true);
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this.SetStyle(ControlStyles.Selectable, true);
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this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
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this.SetStyle(ControlStyles.UserPaint, true);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.Size = new Size(50, 50);
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this.SizeChanged += UCSignalLamp_SizeChanged;
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timer = new Timer();
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timer.Interval = 200;
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timer.Tick += timer_Tick;
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}
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/// <summary>
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/// Handles the Tick event of the timer control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void timer_Tick(object sender, EventArgs e)
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{
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intColorIndex++;
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if (intColorIndex >= lampColor.Length)
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intColorIndex = 0;
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Refresh();
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}
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/// <summary>
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/// Handles the SizeChanged event of the UCSignalLamp control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
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void UCSignalLamp_SizeChanged(object sender, EventArgs e)
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{
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var maxSize = Math.Min(this.Width, this.Height);
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if (this.Width != maxSize)
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this.Width = maxSize;
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if (this.Height != maxSize)
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this.Height = maxSize;
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}
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/// <summary>
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/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
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/// </summary>
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/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
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protected override void OnPaint(PaintEventArgs e)
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{
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base.OnPaint(e);
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var g = e.Graphics;
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g.SetGDIHigh();
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Color c1 = lampColor[intColorIndex];
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g.FillEllipse(new SolidBrush(c1), new Rectangle(this.ClientRectangle.Location, this.ClientRectangle.Size - new Size(1, 1)));
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if (isHighlight)
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{
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GraphicsPath gp = new GraphicsPath();
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Rectangle rec = new Rectangle(5, 5, this.Width - 10 - 1, this.Height - 10 - 1);
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gp.AddEllipse(rec);
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Color[] surroundColor = new Color[] { c1 };
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PathGradientBrush pb = new PathGradientBrush(gp);
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pb.CenterColor = Color.White;
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pb.SurroundColors = surroundColor;
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g.FillPath(pb, gp);
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}
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if (isShowBorder)
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{
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g.DrawEllipse(new Pen(new SolidBrush(this.BackColor), 2), new Rectangle(4, 4, this.Width - 1 - 8, this.Height - 1 - 8));
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}
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}
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}
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}
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Reference in New Issue
Block a user