mirror of
https://github.com/eggplantlwj/VisionEdit.git
synced 2026-03-25 01:06:36 +08:00
178 lines
6.5 KiB
C#
178 lines
6.5 KiB
C#
|
|
// ***********************************************************************
|
|||
|
|
// Assembly : HZH_Controls
|
|||
|
|
// Created : 2019-09-10
|
|||
|
|
//
|
|||
|
|
// ***********************************************************************
|
|||
|
|
// <copyright file="UCAlarmLamp.cs">
|
|||
|
|
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
|
|||
|
|
// </copyright>
|
|||
|
|
//
|
|||
|
|
// Blog: https://www.cnblogs.com/bfyx
|
|||
|
|
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
|
|||
|
|
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
|
|||
|
|
//
|
|||
|
|
// If you use this code, please keep this note.
|
|||
|
|
// ***********************************************************************
|
|||
|
|
using System;
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using System.Linq;
|
|||
|
|
using System.Text;
|
|||
|
|
using System.Windows.Forms;
|
|||
|
|
using System.Drawing;
|
|||
|
|
using System.Drawing.Drawing2D;
|
|||
|
|
using System.ComponentModel;
|
|||
|
|
|
|||
|
|
namespace HZH_Controls.Controls
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Class UCAlarmLamp.
|
|||
|
|
/// Implements the <see cref="System.Windows.Forms.UserControl" />
|
|||
|
|
/// </summary>
|
|||
|
|
/// <seealso cref="System.Windows.Forms.UserControl" />
|
|||
|
|
public class UCAlarmLamp : UserControl
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// The lamp color
|
|||
|
|
/// </summary>
|
|||
|
|
private Color[] lampColor = new Color[] { Color.FromArgb(255, 77, 59) };
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets or sets the color of the lamp.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <value>The color of the lamp.</value>
|
|||
|
|
[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
|
|||
|
|
public Color[] LampColor
|
|||
|
|
{
|
|||
|
|
get { return lampColor; }
|
|||
|
|
set
|
|||
|
|
{
|
|||
|
|
if (value == null || value.Length <= 0)
|
|||
|
|
return;
|
|||
|
|
lampColor = value;
|
|||
|
|
Refresh();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// The lampstand
|
|||
|
|
/// </summary>
|
|||
|
|
private Color lampstand = Color.FromArgb(105, 105, 105);
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets or sets the lampstand.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <value>The lampstand.</value>
|
|||
|
|
[Description("灯座颜色"), Category("自定义")]
|
|||
|
|
public Color Lampstand
|
|||
|
|
{
|
|||
|
|
get { return lampstand; }
|
|||
|
|
set { lampstand = value; }
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// The twinkle speed
|
|||
|
|
/// </summary>
|
|||
|
|
private int twinkleSpeed = 0;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets or sets the twinkle speed.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <value>The twinkle speed.</value>
|
|||
|
|
[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
|
|||
|
|
public int TwinkleSpeed
|
|||
|
|
{
|
|||
|
|
get { return twinkleSpeed; }
|
|||
|
|
set
|
|||
|
|
{
|
|||
|
|
if (value < 0)
|
|||
|
|
return;
|
|||
|
|
twinkleSpeed = value;
|
|||
|
|
if (value == 0 || lampColor.Length <= 1)
|
|||
|
|
{
|
|||
|
|
timer.Enabled = false;
|
|||
|
|
}
|
|||
|
|
else
|
|||
|
|
{
|
|||
|
|
intColorIndex = 0;
|
|||
|
|
timer.Interval = value;
|
|||
|
|
timer.Enabled = true;
|
|||
|
|
}
|
|||
|
|
Refresh();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
/// <summary>
|
|||
|
|
/// The timer
|
|||
|
|
/// </summary>
|
|||
|
|
Timer timer;
|
|||
|
|
/// <summary>
|
|||
|
|
/// The int color index
|
|||
|
|
/// </summary>
|
|||
|
|
int intColorIndex = 0;
|
|||
|
|
/// <summary>
|
|||
|
|
/// The m rect working
|
|||
|
|
/// </summary>
|
|||
|
|
Rectangle m_rectWorking;
|
|||
|
|
/// <summary>
|
|||
|
|
/// Initializes a new instance of the <see cref="UCAlarmLamp" /> class.
|
|||
|
|
/// </summary>
|
|||
|
|
public UCAlarmLamp()
|
|||
|
|
{
|
|||
|
|
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
|||
|
|
this.SetStyle(ControlStyles.DoubleBuffer, true);
|
|||
|
|
this.SetStyle(ControlStyles.ResizeRedraw, true);
|
|||
|
|
this.SetStyle(ControlStyles.Selectable, true);
|
|||
|
|
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
|||
|
|
this.SetStyle(ControlStyles.UserPaint, true);
|
|||
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
|||
|
|
this.SizeChanged += UCAlarmLamp_SizeChanged;
|
|||
|
|
this.Size = new Size(50, 50);
|
|||
|
|
timer = new Timer();
|
|||
|
|
timer.Interval = 200;
|
|||
|
|
timer.Tick += timer_Tick;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Handles the SizeChanged event of the UCAlarmLamp control.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <param name="sender">The source of the event.</param>
|
|||
|
|
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
|||
|
|
void UCAlarmLamp_SizeChanged(object sender, EventArgs e)
|
|||
|
|
{
|
|||
|
|
m_rectWorking = new Rectangle(10, 0, this.Width - 20, this.Height);
|
|||
|
|
}
|
|||
|
|
/// <summary>
|
|||
|
|
/// Handles the Tick event of the timer control.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <param name="sender">The source of the event.</param>
|
|||
|
|
/// <param name="e">The <see cref="EventArgs" /> instance containing the event data.</param>
|
|||
|
|
void timer_Tick(object sender, EventArgs e)
|
|||
|
|
{
|
|||
|
|
intColorIndex++;
|
|||
|
|
if (intColorIndex >= lampColor.Length)
|
|||
|
|
intColorIndex = 0;
|
|||
|
|
Refresh();
|
|||
|
|
}
|
|||
|
|
/// <summary>
|
|||
|
|
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
|
|||
|
|
/// </summary>
|
|||
|
|
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
|
|||
|
|
protected override void OnPaint(PaintEventArgs e)
|
|||
|
|
{
|
|||
|
|
base.OnPaint(e);
|
|||
|
|
var g = e.Graphics;
|
|||
|
|
g.SetGDIHigh();
|
|||
|
|
|
|||
|
|
Color c1 = lampColor[intColorIndex];
|
|||
|
|
GraphicsPath path = new GraphicsPath();
|
|||
|
|
path.AddLine(new Point(m_rectWorking.Left, m_rectWorking.Bottom), new Point(m_rectWorking.Left, m_rectWorking.Top + m_rectWorking.Width));
|
|||
|
|
path.AddArc(new Rectangle(m_rectWorking.Left, m_rectWorking.Top, m_rectWorking.Width, m_rectWorking.Width), 180f, 180f);
|
|||
|
|
path.AddLine(new Point(m_rectWorking.Right, m_rectWorking.Top + m_rectWorking.Width), new Point(m_rectWorking.Right, m_rectWorking.Bottom));
|
|||
|
|
path.CloseAllFigures();
|
|||
|
|
g.FillPath(new SolidBrush(c1), path);
|
|||
|
|
|
|||
|
|
g.FillRectangle(new SolidBrush(lampstand), new Rectangle(5, m_rectWorking.Bottom - 19, this.Width - 10, 10));
|
|||
|
|
g.FillRectangle(new SolidBrush(lampstand), new Rectangle(0, m_rectWorking.Bottom - 10, this.Width, 10));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|