// ***********************************************************************
// Assembly         : HZH_Controls
// Created          : 2019-09-30
//
// ***********************************************************************
// <copyright file="ColorEnums.cs">
//     Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub：https://github.com/kwwwvagaa/NetWinformControl
// gitee：https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HZH_Controls
{
    /// <summary>
    /// Enum BasisColorsTypes
    /// </summary>
    public enum BasisColorsTypes
    {
        /// <summary>
        /// The light
        /// </summary>
        Light = 1,
        /// <summary>
        /// The medium
        /// </summary>
        Medium = 2,
        /// <summary>
        /// The dark
        /// </summary>
        Dark = 3
    }

    /// <summary>
    /// Enum BorderColorsTypes
    /// </summary>
    public enum BorderColorsTypes
    {
        /// <summary>
        /// The green
        /// </summary>
        Green = 1,
        /// <summary>
        /// The blue
        /// </summary>
        Blue = 2,
        /// <summary>
        /// The red
        /// </summary>
        Red = 3,
        /// <summary>
        /// The yellow
        /// </summary>
        Yellow = 4
    }

    /// <summary>
    /// Enum GradientColorsTypes
    /// </summary>
    public enum GradientColorsTypes
    {
        /// <summary>
        /// The orange
        /// </summary>
        Orange = 1,
        /// <summary>
        /// The light green
        /// </summary>
        LightGreen = 2,
        /// <summary>
        /// The green
        /// </summary>
        Green = 3,
        /// <summary>
        /// The blue
        /// </summary>
        Blue = 4,
        /// <summary>
        /// The blue green
        /// </summary>
        BlueGreen = 5,
        /// <summary>
        /// The light violet
        /// </summary>
        LightViolet = 6,
        /// <summary>
        /// The violet
        /// </summary>
        Violet = 7,
        /// <summary>
        /// The gray
        /// </summary>
        Gray = 8
    }

    /// <summary>
    /// Enum LineColorsTypes
    /// </summary>
    public enum LineColorsTypes
    {
        /// <summary>
        /// The more light
        /// </summary>
        MoreLight = 1,
        /// <summary>
        /// The light
        /// </summary>
        Light = 2,
        /// <summary>
        /// The dark
        /// </summary>
        Dark = 3,
        /// <summary>
        /// The more dark
        /// </summary>
        MoreDark = 4
    }

    /// <summary>
    /// Enum StatusColorsTypes
    /// </summary>
    public enum StatusColorsTypes
    {
        /// <summary>
        /// The primary
        /// </summary>
        Primary = 1,
        /// <summary>
        /// The success
        /// </summary>
        Success = 2,
        /// <summary>
        /// The warning
        /// </summary>
        Warning = 3,
        /// <summary>
        /// The danger
        /// </summary>
        Danger = 4,
        /// <summary>
        /// The information
        /// </summary>
        Info = 5
    }

    /// <summary>
    /// Enum TableColorsTypes
    /// </summary>
    public enum TableColorsTypes
    {
        /// <summary>
        /// The green
        /// </summary>
        Green = 1,
        /// <summary>
        /// The blue
        /// </summary>
        Blue = 2,
        /// <summary>
        /// The red
        /// </summary>
        Red = 3,
        /// <summary>
        /// The yellow
        /// </summary>
        Yellow = 4,
        /// <summary>
        /// The gray
        /// </summary>
        Gray = 5
    }

    /// <summary>
    /// Enum TextColorsTypes
    /// </summary>
    public enum TextColorsTypes
    {
        /// <summary>
        /// The more light
        /// </summary>
        MoreLight = 1,
        /// <summary>
        /// The light
        /// </summary>
        Light = 2,
        /// <summary>
        /// The dark
        /// </summary>
        Dark = 3,
        /// <summary>
        /// The more dark
        /// </summary>
        MoreDark = 4
    }
}
